- Integrated sync queue mechanisms with `LocalSyncQueueContext` for offline data handling. - Updated key sync-related services (e.g., book, chapter, series) to support offline-first functionality. - Removed redundant database fetch methods to optimize repository logic and improve maintainability. - Enhanced Tauri IPC usage for sync operations and removed legacy methods in Rust services.
584 lines
34 KiB
Rust
584 lines
34 KiB
Rust
use rusqlite::{params, Connection};
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use crate::error::{AppError, AppResult};
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use crate::shared::types::Lang;
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pub struct BookCharactersTable {
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pub character_id: String,
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pub book_id: String,
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pub user_id: String,
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pub first_name: String,
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pub last_name: Option<String>,
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pub nickname: Option<String>,
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pub age: Option<String>,
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pub gender: Option<String>,
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pub species: Option<String>,
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pub nationality: Option<String>,
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pub status: Option<String>,
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pub category: String,
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pub title: Option<String>,
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pub image: Option<String>,
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pub role: Option<String>,
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pub biography: Option<String>,
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pub history: Option<String>,
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pub speech_pattern: Option<String>,
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pub catchphrase: Option<String>,
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pub residence: Option<String>,
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pub notes: Option<String>,
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pub color: Option<String>,
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pub last_update: i64,
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}
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pub struct SyncedCharacterResult {
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pub character_id: String,
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pub book_id: String,
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pub first_name: String,
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pub last_update: i64,
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}
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pub struct SyncedCharacterAttributeResult {
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pub attr_id: String,
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pub character_id: String,
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pub attribute_name: String,
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pub last_update: i64,
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}
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pub struct BookCharactersAttributesTable {
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pub attr_id: String,
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pub character_id: String,
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pub user_id: String,
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pub attribute_name: String,
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pub attribute_value: String,
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pub last_update: i64,
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}
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pub struct CharacterResult {
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pub character_id: String,
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pub first_name: String,
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pub last_name: String,
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pub nickname: Option<String>,
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pub age: Option<String>,
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pub gender: Option<String>,
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pub species: Option<String>,
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pub nationality: Option<String>,
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pub status: Option<String>,
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pub title: String,
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pub category: String,
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pub image: String,
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pub role: String,
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pub biography: String,
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pub history: String,
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pub speech_pattern: Option<String>,
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pub catchphrase: Option<String>,
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pub residence: Option<String>,
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pub notes: Option<String>,
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pub color: Option<String>,
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pub series_character_id: Option<String>,
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}
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pub struct AttributeResult {
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pub attr_id: String,
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pub attribute_name: String,
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pub attribute_value: String,
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}
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pub struct CharacterData {
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pub first_name: String,
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pub last_name: Option<String>,
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pub nickname: Option<String>,
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pub age: Option<String>,
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pub gender: Option<String>,
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pub species: Option<String>,
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pub nationality: Option<String>,
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pub status: Option<String>,
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pub title: Option<String>,
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pub category: Option<String>,
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pub image: Option<String>,
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pub role: Option<String>,
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pub biography: Option<String>,
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pub history: Option<String>,
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pub speech_pattern: Option<String>,
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pub catchphrase: Option<String>,
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pub residence: Option<String>,
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pub notes: Option<String>,
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pub color: Option<String>,
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}
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pub struct SyncCharacterData {
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pub first_name: String,
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pub last_name: Option<String>,
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pub nickname: Option<String>,
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pub age: Option<String>,
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pub gender: Option<String>,
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pub species: Option<String>,
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pub nationality: Option<String>,
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pub status: Option<String>,
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pub category: String,
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pub title: Option<String>,
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pub image: Option<String>,
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pub role: Option<String>,
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pub biography: Option<String>,
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pub history: Option<String>,
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pub speech_pattern: Option<String>,
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pub catchphrase: Option<String>,
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pub residence: Option<String>,
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pub notes: Option<String>,
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pub color: Option<String>,
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}
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/// Fetches all characters for a specific book and user.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `book_id` - The unique identifier of the book
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns an array of character results.
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pub fn fetch_characters(conn: &Connection, user_id: &str, book_id: &str, lang: Lang) -> AppResult<Vec<CharacterResult>> {
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let mut statement = conn
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.prepare("SELECT character_id, first_name, last_name, nickname, age, gender, species, nationality, status, title, category, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, series_character_id FROM book_characters WHERE book_id=?1 AND user_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?;
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let characters = statement
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.query_map(params![book_id, user_id], |query_row| {
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Ok(CharacterResult {
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character_id: query_row.get(0)?, first_name: query_row.get(1)?,
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last_name: query_row.get(2)?, nickname: query_row.get(3)?,
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age: query_row.get(4)?, gender: query_row.get(5)?,
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species: query_row.get(6)?, nationality: query_row.get(7)?,
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status: query_row.get(8)?, title: query_row.get(9)?,
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category: query_row.get(10)?, image: query_row.get(11)?,
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role: query_row.get(12)?, biography: query_row.get(13)?,
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history: query_row.get(14)?, speech_pattern: query_row.get(15)?,
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catchphrase: query_row.get(16)?, residence: query_row.get(17)?,
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notes: query_row.get(18)?, color: query_row.get(19)?,
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series_character_id: query_row.get(20)?,
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})
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?;
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Ok(characters)
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}
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/// Adds a new character to the database.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `character_id` - The unique identifier for the new character
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/// * `character_data` - Object containing all encrypted character fields
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/// * `book_id` - The unique identifier of the book
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/// * `lang` - The language for error messages ("fr" or "en")
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/// * `series_character_id` - Optional series character identifier
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/// Returns the character ID if successful.
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pub fn add_new_character(
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conn: &Connection, user_id: &str, character_id: &str, character_data: &CharacterData,
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book_id: &str, lang: Lang, series_character_id: Option<&str>, last_update: i64,
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) -> AppResult<String> {
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let insert_result = if let Some(series_id) = series_character_id {
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conn.execute(
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"INSERT INTO book_characters (character_id, book_id, user_id, first_name, last_name, nickname, age, gender, species, nationality, status, category, title, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, series_character_id, last_update) VALUES (?1,?2,?3,?4,?5,?6,?7,?8,?9,?10,?11,?12,?13,?14,?15,?16,?17,?18,?19,?20,?21,?22,?23,?24)",
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params![character_id, book_id, user_id, character_data.first_name, character_data.last_name, character_data.nickname, character_data.age, character_data.gender, character_data.species, character_data.nationality, character_data.status, character_data.category, character_data.title, character_data.image, character_data.role, character_data.biography, character_data.history, character_data.speech_pattern, character_data.catchphrase, character_data.residence, character_data.notes, character_data.color, series_id, last_update],
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)
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} else {
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conn.execute(
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"INSERT INTO book_characters (character_id, book_id, user_id, first_name, last_name, nickname, age, gender, species, nationality, status, category, title, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, last_update) VALUES (?1,?2,?3,?4,?5,?6,?7,?8,?9,?10,?11,?12,?13,?14,?15,?16,?17,?18,?19,?20,?21,?22,?23)",
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params![character_id, book_id, user_id, character_data.first_name, character_data.last_name, character_data.nickname, character_data.age, character_data.gender, character_data.species, character_data.nationality, character_data.status, character_data.category, character_data.title, character_data.image, character_data.role, character_data.biography, character_data.history, character_data.speech_pattern, character_data.catchphrase, character_data.residence, character_data.notes, character_data.color, last_update],
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)
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};
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let insert_result = insert_result
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible d'ajouter le personnage.".to_string() } else { "Unable to add character.".to_string() }))?;
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if insert_result > 0 {
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Ok(character_id.to_string())
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} else {
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Err(AppError::Internal(if lang == Lang::Fr { "Une erreur s'est produite lors de l'ajout du personnage.".to_string() } else { "Error adding character.".to_string() }))
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}
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}
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/// Inserts a new attribute for a character.
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/// * `conn` - Database connection
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/// * `attribute_id` - The unique identifier for the new attribute
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/// * `character_id` - The unique identifier of the character
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/// * `user_id` - The unique identifier of the user
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/// * `attribute_type` - The attribute name/type
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/// * `name` - The attribute value
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/// * `last_update` - The timestamp of the last update
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns the attribute ID if successful.
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pub fn insert_attribute(
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conn: &Connection, attribute_id: &str, character_id: &str, user_id: &str,
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attribute_type: &str, name: &str, last_update: i64, lang: Lang,
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) -> AppResult<String> {
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let insert_result = conn
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.execute(
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"INSERT INTO book_characters_attributes (attr_id, character_id, user_id, attribute_name, attribute_value, last_update) VALUES (?1,?2,?3,?4,?5,?6)",
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params![attribute_id, character_id, user_id, attribute_type, name, last_update],
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)
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible d'ajouter l'attribut.".to_string() } else { "Unable to add attribute.".to_string() }))?;
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if insert_result > 0 {
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Ok(attribute_id.to_string())
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} else {
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Err(AppError::Internal(if lang == Lang::Fr { "Une erreur s'est produite lors de l'ajout de l'attribut.".to_string() } else { "Error adding attribute.".to_string() }))
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}
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}
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/// Updates an existing character's information.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `id` - The unique identifier of the character to update
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/// * `character_data` - Object containing all encrypted character fields
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/// * `last_update` - The timestamp of the last update
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/// * `lang` - The language for error messages ("fr" or "en")
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/// * `series_character_id` - Optional series character identifier
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/// Returns true if the update was successful, false otherwise.
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pub fn update_character(
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conn: &Connection, user_id: &str, id: &str, character_data: &CharacterData,
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last_update: i64, lang: Lang, series_character_id: Option<&str>,
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) -> AppResult<bool> {
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let update_result = if let Some(series_id) = series_character_id {
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conn.execute(
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"UPDATE book_characters SET first_name=?1, last_name=?2, nickname=?3, age=?4, gender=?5, species=?6, nationality=?7, status=?8, title=?9, category=?10, image=?11, role=?12, biography=?13, history=?14, speech_pattern=?15, catchphrase=?16, residence=?17, notes=?18, color=?19, series_character_id=?20, last_update=?21 WHERE character_id=?22 AND user_id=?23",
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params![character_data.first_name, character_data.last_name, character_data.nickname, character_data.age, character_data.gender, character_data.species, character_data.nationality, character_data.status, character_data.title, character_data.category, character_data.image, character_data.role, character_data.biography, character_data.history, character_data.speech_pattern, character_data.catchphrase, character_data.residence, character_data.notes, character_data.color, series_id, last_update, id, user_id],
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)
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} else {
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conn.execute(
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"UPDATE book_characters SET first_name=?1, last_name=?2, nickname=?3, age=?4, gender=?5, species=?6, nationality=?7, status=?8, title=?9, category=?10, image=?11, role=?12, biography=?13, history=?14, speech_pattern=?15, catchphrase=?16, residence=?17, notes=?18, color=?19, last_update=?20 WHERE character_id=?21 AND user_id=?22",
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params![character_data.first_name, character_data.last_name, character_data.nickname, character_data.age, character_data.gender, character_data.species, character_data.nationality, character_data.status, character_data.title, character_data.category, character_data.image, character_data.role, character_data.biography, character_data.history, character_data.speech_pattern, character_data.catchphrase, character_data.residence, character_data.notes, character_data.color, last_update, id, user_id],
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)
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};
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let update_result = update_result
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de mettre à jour le personnage.".to_string() } else { "Unable to update character.".to_string() }))?;
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Ok(update_result > 0)
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}
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/// Deletes a character and all its related data (attributes) from the database.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `character_id` - The unique identifier of the character to delete
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns true if the deletion was successful, false otherwise.
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pub fn delete_character(conn: &Connection, user_id: &str, character_id: &str, lang: Lang) -> AppResult<bool> {
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conn.execute(
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"DELETE FROM book_characters_attributes WHERE character_id=?1 AND user_id=?2",
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params![character_id, user_id],
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)
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de supprimer le personnage.".to_string() } else { "Unable to delete character.".to_string() }))?;
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let delete_result = conn
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.execute(
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"DELETE FROM book_characters WHERE character_id=?1 AND user_id=?2",
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params![character_id, user_id],
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)
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de supprimer le personnage.".to_string() } else { "Unable to delete character.".to_string() }))?;
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Ok(delete_result > 0)
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}
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/// Deletes a character attribute from the database.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `attribute_id` - The unique identifier of the attribute to delete
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns true if the deletion was successful, false otherwise.
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pub fn delete_attribute(conn: &Connection, user_id: &str, attribute_id: &str, lang: Lang) -> AppResult<bool> {
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let delete_result = conn
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.execute(
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"DELETE FROM book_characters_attributes WHERE attr_id=?1 AND user_id=?2",
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params![attribute_id, user_id],
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)
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de supprimer l'attribut.".to_string() } else { "Unable to delete attribute.".to_string() }))?;
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Ok(delete_result > 0)
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}
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/// Fetches all attributes for a specific character.
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/// * `conn` - Database connection
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/// * `character_id` - The unique identifier of the character
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/// * `user_id` - The unique identifier of the user
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns an array of attribute results.
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pub fn fetch_attributes(conn: &Connection, character_id: &str, user_id: &str, lang: Lang) -> AppResult<Vec<AttributeResult>> {
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let mut statement = conn
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.prepare("SELECT attr_id, attribute_name, attribute_value FROM book_characters_attributes WHERE character_id=?1 AND user_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs.".to_string() } else { "Unable to retrieve attributes.".to_string() }))?;
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let attributes = statement
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.query_map(params![character_id, user_id], |query_row| {
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Ok(AttributeResult { attr_id: query_row.get(0)?, attribute_name: query_row.get(1)?, attribute_value: query_row.get(2)? })
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs.".to_string() } else { "Unable to retrieve attributes.".to_string() }))?
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs.".to_string() } else { "Unable to retrieve attributes.".to_string() }))?;
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Ok(attributes)
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}
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/// Fetches complete character information including attributes, optionally filtered by character IDs.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `book_id` - The unique identifier of the book
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/// * `tags` - An optional array of character IDs to filter by
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Updates an existing character attribute.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `character_attribute_id` - The unique identifier of the attribute to update
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/// * `attribute_name` - The new attribute name
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/// * `attribute_value` - The new attribute value
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/// * `last_update` - The timestamp of the last update
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns true if the update was successful, false otherwise.
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pub fn update_character_attribute(
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conn: &Connection, user_id: &str, character_attribute_id: &str,
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attribute_name: &str, attribute_value: &str, last_update: i64, lang: Lang,
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) -> AppResult<bool> {
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let update_result = conn
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.execute(
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"UPDATE book_characters_attributes SET attribute_name=?1, attribute_value=?2, last_update=?3 WHERE attr_id=?4 AND user_id=?5",
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params![attribute_name, attribute_value, last_update, character_attribute_id, user_id],
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)
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de mettre à jour l'attribut du personnage.".to_string() } else { "Unable to update character attribute.".to_string() }))?;
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Ok(update_result > 0)
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}
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/// Checks if a character exists in the database.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `character_id` - The unique identifier of the character to check
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns true if the character exists, false otherwise.
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pub fn is_character_exist(conn: &Connection, user_id: &str, character_id: &str, lang: Lang) -> AppResult<bool> {
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let mut statement = conn
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.prepare("SELECT 1 FROM book_characters WHERE character_id=?1 AND user_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de vérifier l'existence du personnage.".to_string() } else { "Unable to check character existence.".to_string() }))?;
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let exists = statement
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.query_row(params![character_id, user_id], |_query_row| Ok(true))
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.unwrap_or(false);
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Ok(exists)
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}
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|
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/// Checks if a character attribute exists in the database.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `character_attribute_id` - The unique identifier of the attribute to check
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns true if the attribute exists, false otherwise.
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pub fn is_character_attribute_exist(conn: &Connection, user_id: &str, character_attribute_id: &str, lang: Lang) -> AppResult<bool> {
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let mut statement = conn
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.prepare("SELECT 1 FROM book_characters_attributes WHERE attr_id=?1 AND user_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de vérifier l'existence de l'attribut du personnage.".to_string() } else { "Unable to check character attribute existence.".to_string() }))?;
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let exists = statement
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.query_row(params![character_attribute_id, user_id], |_query_row| Ok(true))
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.unwrap_or(false);
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Ok(exists)
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}
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/// Fetches all characters for a specific book.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `book_id` - The unique identifier of the book
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns an array of book characters.
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pub fn fetch_book_characters(conn: &Connection, user_id: &str, book_id: &str, lang: Lang) -> AppResult<Vec<BookCharactersTable>> {
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let mut statement = conn
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.prepare("SELECT character_id, book_id, user_id, first_name, last_name, nickname, age, gender, species, nationality, status, category, title, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, last_update FROM book_characters WHERE user_id=?1 AND book_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?;
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let characters = statement
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.query_map(params![user_id, book_id], |query_row| {
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Ok(BookCharactersTable {
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character_id: query_row.get(0)?, book_id: query_row.get(1)?,
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user_id: query_row.get(2)?, first_name: query_row.get(3)?,
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last_name: query_row.get(4)?, nickname: query_row.get(5)?,
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age: query_row.get(6)?, gender: query_row.get(7)?,
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species: query_row.get(8)?, nationality: query_row.get(9)?,
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status: query_row.get(10)?, category: query_row.get(11)?,
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title: query_row.get(12)?, image: query_row.get(13)?,
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role: query_row.get(14)?, biography: query_row.get(15)?,
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history: query_row.get(16)?, speech_pattern: query_row.get(17)?,
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catchphrase: query_row.get(18)?, residence: query_row.get(19)?,
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notes: query_row.get(20)?, color: query_row.get(21)?,
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last_update: query_row.get(22)?,
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})
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages.".to_string() } else { "Unable to retrieve characters.".to_string() }))?;
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Ok(characters)
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}
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pub fn fetch_all_character_attributes_by_book(conn: &Connection, user_id: &str, book_id: &str, lang: Lang) -> AppResult<Vec<BookCharactersAttributesTable>> {
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let mut statement = conn
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.prepare("SELECT bca.attr_id, bca.character_id, bca.user_id, bca.attribute_name, bca.attribute_value, bca.last_update FROM book_characters_attributes bca INNER JOIN book_characters bc ON bca.character_id = bc.character_id WHERE bca.user_id=?1 AND bc.book_id=?2")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages.".to_string() } else { "Unable to retrieve character attributes.".to_string() }))?;
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let attributes = statement
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.query_map(params![user_id, book_id], |query_row| {
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Ok(BookCharactersAttributesTable {
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attr_id: query_row.get(0)?, character_id: query_row.get(1)?,
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user_id: query_row.get(2)?, attribute_name: query_row.get(3)?,
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attribute_value: query_row.get(4)?, last_update: query_row.get(5)?,
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})
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages.".to_string() } else { "Unable to retrieve character attributes.".to_string() }))?
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages.".to_string() } else { "Unable to retrieve character attributes.".to_string() }))?;
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Ok(attributes)
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}
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/// Fetches all synced characters for a user.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns an array of synced character results.
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pub fn fetch_synced_characters(conn: &Connection, user_id: &str, lang: Lang) -> AppResult<Vec<SyncedCharacterResult>> {
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let mut statement = conn
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.prepare("SELECT character_id, book_id, first_name, last_update FROM book_characters WHERE user_id = ?1")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages synchronisés.".to_string() } else { "Unable to retrieve synced characters.".to_string() }))?;
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|
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let synced_characters = statement
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.query_map(params![user_id], |query_row| {
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Ok(SyncedCharacterResult { character_id: query_row.get(0)?, book_id: query_row.get(1)?, first_name: query_row.get(2)?, last_update: query_row.get(3)? })
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages synchronisés.".to_string() } else { "Unable to retrieve synced characters.".to_string() }))?
|
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les personnages synchronisés.".to_string() } else { "Unable to retrieve synced characters.".to_string() }))?;
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|
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Ok(synced_characters)
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}
|
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|
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/// Fetches all synced character attributes for a user.
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/// * `conn` - Database connection
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/// * `user_id` - The unique identifier of the user
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/// * `lang` - The language for error messages ("fr" or "en")
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/// Returns an array of synced character attribute results.
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pub fn fetch_synced_character_attributes(conn: &Connection, user_id: &str, lang: Lang) -> AppResult<Vec<SyncedCharacterAttributeResult>> {
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let mut statement = conn
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.prepare("SELECT attr_id, character_id, attribute_name, last_update FROM book_characters_attributes WHERE user_id = ?1")
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages synchronisés.".to_string() } else { "Unable to retrieve synced character attributes.".to_string() }))?;
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|
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let synced_attributes = statement
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.query_map(params![user_id], |query_row| {
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Ok(SyncedCharacterAttributeResult { attr_id: query_row.get(0)?, character_id: query_row.get(1)?, attribute_name: query_row.get(2)?, last_update: query_row.get(3)? })
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})
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages synchronisés.".to_string() } else { "Unable to retrieve synced character attributes.".to_string() }))?
|
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.collect::<Result<Vec<_>, _>>()
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer les attributs des personnages synchronisés.".to_string() } else { "Unable to retrieve synced character attributes.".to_string() }))?;
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|
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Ok(synced_attributes)
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}
|
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|
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/// Inserts a synced character into the database.
|
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/// * `conn` - Database connection
|
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/// * `character_id` - The unique identifier of the character
|
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/// * `book_id` - The unique identifier of the book
|
|
/// * `user_id` - The unique identifier of the user
|
|
/// * `character_data` - Object containing all character fields
|
|
/// * `last_update` - The timestamp of the last update
|
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/// * `lang` - The language for error messages ("fr" or "en")
|
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/// Returns true if the insertion was successful, false otherwise.
|
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pub fn insert_sync_character(
|
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conn: &Connection, character_id: &str, book_id: &str, user_id: &str,
|
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character_data: &SyncCharacterData, last_update: i64, lang: Lang,
|
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) -> AppResult<bool> {
|
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let insert_result = conn
|
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.execute(
|
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"INSERT INTO book_characters (character_id, book_id, user_id, first_name, last_name, nickname, age, gender, species, nationality, status, category, title, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, last_update) VALUES (?1,?2,?3,?4,?5,?6,?7,?8,?9,?10,?11,?12,?13,?14,?15,?16,?17,?18,?19,?20,?21,?22,?23)",
|
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params![character_id, book_id, user_id, character_data.first_name, character_data.last_name, character_data.nickname, character_data.age, character_data.gender, character_data.species, character_data.nationality, character_data.status, character_data.category, character_data.title, character_data.image, character_data.role, character_data.biography, character_data.history, character_data.speech_pattern, character_data.catchphrase, character_data.residence, character_data.notes, character_data.color, last_update],
|
|
)
|
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.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible d'insérer le personnage.".to_string() } else { "Unable to insert character.".to_string() }))?;
|
|
|
|
Ok(insert_result > 0)
|
|
}
|
|
|
|
/// Inserts a synced character attribute into the database.
|
|
/// * `conn` - Database connection
|
|
/// * `attr_id` - The unique identifier of the attribute
|
|
/// * `character_id` - The unique identifier of the character
|
|
/// * `user_id` - The unique identifier of the user
|
|
/// * `attribute_name` - The name of the attribute
|
|
/// * `attribute_value` - The value of the attribute
|
|
/// * `last_update` - The timestamp of the last update
|
|
/// * `lang` - The language for error messages ("fr" or "en")
|
|
/// Returns true if the insertion was successful, false otherwise.
|
|
pub fn insert_sync_character_attribute(
|
|
conn: &Connection, attr_id: &str, character_id: &str, user_id: &str,
|
|
attribute_name: &str, attribute_value: &str, last_update: i64, lang: Lang,
|
|
) -> AppResult<bool> {
|
|
let insert_result = conn
|
|
.execute(
|
|
"INSERT INTO book_characters_attributes (attr_id, character_id, user_id, attribute_name, attribute_value, last_update) VALUES (?1,?2,?3,?4,?5,?6)",
|
|
params![attr_id, character_id, user_id, attribute_name, attribute_value, last_update],
|
|
)
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible d'insérer l'attribut du personnage.".to_string() } else { "Unable to insert character attribute.".to_string() }))?;
|
|
|
|
Ok(insert_result > 0)
|
|
}
|
|
|
|
/// Fetches a complete character by its ID.
|
|
/// * `conn` - Database connection
|
|
/// * `id` - The unique identifier of the character
|
|
/// * `lang` - The language for error messages ("fr" or "en")
|
|
/// Returns an array of book characters (typically one).
|
|
pub fn fetch_complete_character_by_id(conn: &Connection, id: &str, lang: Lang) -> AppResult<Vec<BookCharactersTable>> {
|
|
let mut statement = conn
|
|
.prepare("SELECT character_id, book_id, user_id, first_name, last_name, nickname, age, gender, species, nationality, status, category, title, image, role, biography, history, speech_pattern, catchphrase, residence, notes, color, last_update FROM book_characters WHERE character_id = ?1")
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer le personnage complet.".to_string() } else { "Unable to retrieve complete character.".to_string() }))?;
|
|
|
|
let character = statement
|
|
.query_map(params![id], |query_row| {
|
|
Ok(BookCharactersTable {
|
|
character_id: query_row.get(0)?, book_id: query_row.get(1)?,
|
|
user_id: query_row.get(2)?, first_name: query_row.get(3)?,
|
|
last_name: query_row.get(4)?, nickname: query_row.get(5)?,
|
|
age: query_row.get(6)?, gender: query_row.get(7)?,
|
|
species: query_row.get(8)?, nationality: query_row.get(9)?,
|
|
status: query_row.get(10)?, category: query_row.get(11)?,
|
|
title: query_row.get(12)?, image: query_row.get(13)?,
|
|
role: query_row.get(14)?, biography: query_row.get(15)?,
|
|
history: query_row.get(16)?, speech_pattern: query_row.get(17)?,
|
|
catchphrase: query_row.get(18)?, residence: query_row.get(19)?,
|
|
notes: query_row.get(20)?, color: query_row.get(21)?,
|
|
last_update: query_row.get(22)?,
|
|
})
|
|
})
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer le personnage complet.".to_string() } else { "Unable to retrieve complete character.".to_string() }))?
|
|
.collect::<Result<Vec<_>, _>>()
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer le personnage complet.".to_string() } else { "Unable to retrieve complete character.".to_string() }))?;
|
|
|
|
Ok(character)
|
|
}
|
|
|
|
/// Fetches a complete character attribute by its ID.
|
|
/// * `conn` - Database connection
|
|
/// * `id` - The unique identifier of the attribute
|
|
/// * `lang` - The language for error messages ("fr" or "en")
|
|
/// Returns an array of character attributes (typically one).
|
|
pub fn fetch_complete_character_attribute_by_id(conn: &Connection, id: &str, lang: Lang) -> AppResult<Vec<BookCharactersAttributesTable>> {
|
|
let mut statement = conn
|
|
.prepare("SELECT attr_id, character_id, user_id, attribute_name, attribute_value, last_update FROM book_characters_attributes WHERE attr_id = ?1")
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer l'attribut de personnage complet.".to_string() } else { "Unable to retrieve complete character attribute.".to_string() }))?;
|
|
|
|
let attribute = statement
|
|
.query_map(params![id], |query_row| {
|
|
Ok(BookCharactersAttributesTable {
|
|
attr_id: query_row.get(0)?, character_id: query_row.get(1)?,
|
|
user_id: query_row.get(2)?, attribute_name: query_row.get(3)?,
|
|
attribute_value: query_row.get(4)?, last_update: query_row.get(5)?,
|
|
})
|
|
})
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer l'attribut de personnage complet.".to_string() } else { "Unable to retrieve complete character attribute.".to_string() }))?
|
|
.collect::<Result<Vec<_>, _>>()
|
|
.map_err(|_| AppError::Internal(if lang == Lang::Fr { "Impossible de récupérer l'attribut de personnage complet.".to_string() } else { "Unable to retrieve complete character attribute.".to_string() }))?;
|
|
|
|
Ok(attribute)
|
|
}
|