Remove CharacterComponent and CharacterDetail components

- Deleted `CharacterComponent` and `CharacterDetail` files from the project.
- Refactored related logic to improve code maintainability and reduce redundancy.
This commit is contained in:
natreex
2026-02-05 14:12:08 -05:00
parent cec5830360
commit 209dc6f85a
133 changed files with 17673 additions and 3110 deletions

View File

@@ -1,48 +1,63 @@
import BasicInformationSetting from "./BasicInformationSetting";
import GuideLineSetting from "./guide-line/GuideLineSetting";
import StorySetting from "./story/StorySetting";
import WorldSetting from "@/components/book/settings/world/WorldSetting";
import {faPen, faSave} from "@fortawesome/free-solid-svg-icons";
import {RefObject, useRef} from "react";
import PanelHeader from "@/components/PanelHeader";
import LocationComponent from "@/components/book/settings/locations/LocationComponent";
import CharacterComponent from "@/components/book/settings/characters/CharacterComponent";
import SpellComponent from "@/components/book/settings/spells/SpellComponent";
import QuillSenseSetting from "@/components/book/settings/quillsense/QuillSenseSetting";
import {useTranslations} from "next-intl"; // Ajouté pour la traduction
'use client'
import React, {lazy, Suspense, useRef} from 'react';
import {faPen, faSave} from '@fortawesome/free-solid-svg-icons';
import {FontAwesomeIcon} from '@fortawesome/react-fontawesome';
import {faSpinner} from '@fortawesome/free-solid-svg-icons';
import {useTranslations} from 'next-intl';
import PanelHeader from '@/components/PanelHeader';
export default function BookSettingOption(
{
setting,
}: {
setting: string;
}) {
const t = useTranslations(); // Ajouté pour la traduction
const basicInfoRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const guideLineRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const storyRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const worldRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const locationRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const characterRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const spellRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
const quillSenseRef: RefObject<{ handleSave: () => Promise<void> } | null> = useRef<{
handleSave: () => Promise<void>
}>(null);
// Lazy loaded components - avec ref (anciens)
const BasicInformationSetting = lazy(function () {
return import('./BasicInformationSetting');
});
const GuideLineSetting = lazy(function () {
return import('./guide-line/GuideLineSetting');
});
const StorySetting = lazy(function () {
return import('./story/StorySetting');
});
const QuillSenseSetting = lazy(function () {
return import('./quillsense/QuillSenseSetting');
});
// Lazy loaded components - sans ref (nouveaux avec leur propre header)
const WorldSettings = lazy(function () {
return import('./world/settings/WorldSettings');
});
const LocationSettings = lazy(function () {
return import('./locations/settings/LocationSettings');
});
const CharacterSettings = lazy(function () {
return import('./characters/settings/CharacterSettings');
});
const SpellSettings = lazy(function () {
return import('./spells/settings/SpellSettings');
});
function LoadingSpinner(): React.JSX.Element {
return (
<div className="flex items-center justify-center py-12">
<FontAwesomeIcon icon={faSpinner} className="w-8 h-8 text-primary animate-spin"/>
</div>
);
}
interface BookSettingOptionProps {
setting: string;
}
interface SettingRef {
handleSave: () => Promise<void>;
}
// Settings qui gèrent leur propre save (pas de bouton save parent)
const selfManagedSettings: string[] = ['characters', 'spells', 'world', 'worlds', 'locations'];
export default function BookSettingOption({setting}: BookSettingOptionProps): React.JSX.Element {
const t = useTranslations();
const settingRef = useRef<SettingRef>(null);
const showSaveButton: boolean = !selfManagedSettings.includes(setting);
function renderTitle(): string {
switch (setting) {
@@ -52,6 +67,8 @@ export default function BookSettingOption(
return t("bookSettingOption.guideLine");
case 'story':
return t("bookSettingOption.storyPlan");
case 'quillsense':
return t("bookSettingOption.quillsense");
case 'world':
return t("bookSettingOption.manageWorlds");
case 'locations':
@@ -60,81 +77,55 @@ export default function BookSettingOption(
return t("bookSettingOption.characters");
case 'spells':
return t("bookSettingOption.spells");
case 'objects':
return t("bookSettingOption.objectsList");
case 'goals':
return t("bookSettingOption.bookGoals");
case 'quillsense':
return t("bookSettingOption.quillsense");
default:
return "";
}
}
async function handleSaveClick(): Promise<void> {
switch (setting) {
case 'basic-information':
basicInfoRef.current?.handleSave();
break;
case 'guide-line':
guideLineRef.current?.handleSave();
break;
case 'story':
storyRef.current?.handleSave();
break;
case 'world':
worldRef.current?.handleSave();
break;
case 'locations':
locationRef.current?.handleSave();
break;
case 'characters':
characterRef.current?.handleSave();
break;
case 'spells':
spellRef.current?.handleSave();
break;
case 'quillsense':
quillSenseRef.current?.handleSave();
break;
default:
break;
if (settingRef.current?.handleSave) {
await settingRef.current.handleSave();
}
}
return (
<div className="space-y-5">
<PanelHeader
icon={faPen}
badge={`BI`}
title={renderTitle()}
description={``}
secondActionCallback={handleSaveClick}
callBackAction={handleSaveClick}
secondActionIcon={faSave}
/>
<div className="bg-secondary/10 rounded-xl overflow-auto max-h-[calc(100vh-250px)] p-1">
{
setting === 'basic-information' ? (
<BasicInformationSetting ref={basicInfoRef}/>
) : setting === 'guide-line' ? (
<GuideLineSetting ref={guideLineRef}/>
) : setting === 'story' ? (
<StorySetting ref={storyRef}/>
) : setting === 'world' ? (
<WorldSetting ref={worldRef}/>
) : setting === 'locations' ? (
<LocationComponent ref={locationRef}/>
) : setting === 'characters' ? (
<CharacterComponent ref={characterRef}/>
) : setting === 'spells' ? (
<SpellComponent ref={spellRef}/>
) : setting === 'quillsense' ? (
<QuillSenseSetting ref={quillSenseRef}/>
) : <div
className="text-text-secondary py-4 text-center">{t("bookSettingOption.notAvailable")}</div>
}
<div className="px-6">
<div className="sticky top-0 z-10 bg-tertiary pt-6 pb-4">
<PanelHeader
icon={faPen}
badge="BI"
title={renderTitle()}
description=""
secondActionCallback={showSaveButton ? handleSaveClick : undefined}
callBackAction={showSaveButton ? handleSaveClick : undefined}
secondActionIcon={showSaveButton ? faSave : undefined}
/>
</div>
<div className="bg-secondary/10 rounded-xl p-1 mb-6">
<Suspense fallback={<LoadingSpinner/>}>
{setting === 'basic-information' && <BasicInformationSetting ref={settingRef}/>}
{setting === 'guide-line' && <GuideLineSetting ref={settingRef}/>}
{setting === 'story' && <StorySetting ref={settingRef}/>}
{setting === 'quillsense' && <QuillSenseSetting ref={settingRef}/>}
{(setting === 'world' || setting === 'worlds') && (
<WorldSettings entityType="book" showToggle={true}/>
)}
{setting === 'locations' && (
<LocationSettings entityType="book" showToggle={true}/>
)}
{setting === 'characters' && (
<CharacterSettings entityType="book" showToggle={true}/>
)}
{setting === 'spells' && (
<SpellSettings entityType="book" showToggle={true}/>
)}
{!['basic-information', 'guide-line', 'story', 'world', 'worlds', 'locations', 'characters', 'spells', 'quillsense'].includes(setting) && (
<div className="text-text-secondary py-4 text-center">
{t("bookSettingOption.notAvailable")}
</div>
)}
</Suspense>
</div>
</div>
)
}
);
}